RELATED: Dungeons & Dragons: Honor Among Thieves Is the Guardians of the Galaxy of Fantasy Tolkien Made Middle-earth Cohesive, Dungeons & Dragons Swipes Haphazardly D&D was inspired by Tolkien, but as a starting point, not an end destination, which was how its menagerie of monsters came to include the owlbear, notably featured in Honor Among Thieves. While Tolkien's Middle-earth reflected the purity of a singular, carefully constructed vision, Dungeons & Dragons emerged from a swamp of messy, chaotic inclusiveness. When the Dungeons & Dragons game debuted in 1974, it was made by and for kids at heart who craved that same flavor of swords-and-sorcery adventure, but more of it. When Tolkien created Middle-earth, his scholarly insights into medieval history, mythology, archeology, languages and literature led him to spend a literal lifetime crafting a meticulously curated, internally consistent shared world of interconnected fictional cultures, from Elves and Dwarves to wizards and Hobbits.
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